Nicolas is joining the University of Architecture, Civil Engineering, and Geodesy (UACEG) in Sofia, Bulgaria to teach in the Design Morphine Master Program Edition 22/23.
The Learning Experience
The Master's schedule is organized into five leading Design Chapters and five supporting Technical and Theoretical Labs that span over a 9-month academic year. Throughout them, students encounter and learn advanced techniques and design processes from world-renowned designers and architects. During the Design Chapters phase, they start with the generation of a single unit and its new features, i.e., the enhanced human body, and progress to developing more complex architectural entities around that, reaching the state to build global systems and networks. Through the Technical Labs, students master a variety of software for parametric and generative design, like Maya, ZBrush, Rhinoceros, Grasshopper, Houdini, Unreal Engine, C#, etc., as well as get to utilize Virtual Reality, visualize their concepts through the Media Lab, and work with Prototyping Machines and Swarm Robotics. Furthermore, students will be taught how to formulate a concrete, expandable theoretical frame to support their vision. At the end of each monthly cycle of lessons, participants present their work to a jury of eminent specialists. Mentors and Acclaimed Designers will be called to participate and provide a fresh perspective. At the end of this journey, students have obtained a variety of skills, allowing them to be ready to take on any project in any working environment.
Chapter 01 - Prosthesis
Aleksandar Bursać, Nicolas Turchi, Keyur Mistry
The first module of the program commences with the students envisioning the fundamental element – the body, and the technological future the body will operate within. The prime focus area revolves around Prosthesis (technological & cultural) – cyborgs, half human – half machines, exoskeletons & augmented beings. The students will develop a specific prosthetic apparatus that serves as a design element & a technological augmentation. Upon extensive research and a series of case studies, they conceptualize a speculative scenario/problem statement to pursue during the course of their Master’s program. Using the theoretical apparatus, they shall be equipped with poly- and mesh-based modeling techniques to develop their prosthetic extensions. They will be exposed to various design strategies in Maya & Zbrush, in terms of hard & soft surface modeling, advanced subdivision modeling, mesh sculpting, manipulations, and deformations.
Considering DesignMorphine's background and proficiency we have created a bespoke, accredited, and worldwide recognized 9-month Online Master of Science program. It is crafted to be accessible from all corners of the world and it aims to fulfill the demands of those who seek to exceed and lead in the field of multidisciplinary advanced and computational design. The Master of Science Degree is accredited by the University of Architecture, Civil Engineering, and Geodesy (UACEG) founded in 1942 in Sofia, Bulgaria. The program is also in partnership with The Microsoft Garage in New York, a hub for tech talent and community growth driving innovation and inspiration.